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Starter Game Kit

Next.js + Phaser 3 + TypeScript — foundation for a Pirates-style RPG (and a Cursor / tooling exercise)

0.1.0Latest
MITLicense
// contents (2)

A starter repo built while kicking the tires on Cursor, Next.js (App Router), Phaser 3, and a full TypeScript toolchain: Jest, Playwright, ESLint flat config, Husky—the boring stuff packaged so game logic can come later.

The README frames a Sid Meier’s Pirates–style single-player RPG (sailing, ports, combat); what’s here today is infrastructure: canvas integration, scene scaffolding, SSR-safe loading, and a clean src/ layout for entities and systems.

Status

Foundation / experiment — not a shipped game. Fork it, strip the pirate theme, or grow the scenes; the point was a repeatable kit and a tight dev loop.

  • Repository — README, structure, and scripts (pnpm dev, pnpm test, pnpm test:e2e)
changelogrecent
  • 0.1.0
    2026-04-07

    Engine scaffolding, Next App Router + Phaser canvas, tests and lint pipeline wired

    feat

// full history on github

// project info
statusexperimental
startedMar 2026
version0.1.0
licenseMIT
stackTypeScript · Next.js · Phaser 3 · Tailwind CSS · Jest · Playwright
// links
githubrepo